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The_Liquid_Laser said: 

And the very best example is...
The O.G. Legend of Zelda -  I remember the first time I beat this game, I realized that I had just played perfection in gaming form.  It simply had fantastic exploration and combat and most of all freedom.  I realized that the game truely was worthy of the golden box and cartridge.  After I beat Ganon and went to save the princess I felt both a sense of great satisfaction and great sadness.  I had just played the most perfect game ever made and now it was over.  As the credits rolled, I wished that it wasn't over, that somehow I could keep playing this amazing game.  And then a very magical thing happened.... 

My wish came true!  They gave me a whole another second quest with the same magnitude as the first.  In fact, the second quest seemed bigger, because it definitely took me longer to beat it than the original, lol.  It's the one game where I wished it wouldn't end and it actually didn't.  It didn't rely on just replayability or post-game content.  It gave me a whole another quest just like the first one.  That is one of the many reasons why I consider the O.G. Zelda, the greatest game of all time!

Hold up. The original Legend of Zelda has an entire second campaign???? I've never heard this talked about in reviews and such. That's pretty cool! Was it just a master mode, or an actual new quest?