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Trumpstyle said:
Pemalite said:

The Xbox 360 isn't using an R430 derived GPU... So if you made a comparison between a Radeon 7850 and Radeon X800XL, then your comparison is inaccurate from the get go.

Plus, I wouldn't mind knowing how you came to the 9.9x faster assumption?

Initially sure, happens almost every console generation... Xbox 360 ports of Playstation 2/Original Xbox were just slightly more polished.

The strong point of the Xbox One X is it's GPU, but it's sinking most of that into driving up resolutions/framerates, something Lockheart shouldn't have an obligation to do.

You're correct, according to wikipedia the xbox 360 is using an x1800xl gpu, not sure how I screwed that up as I looked at exactly the same place as the last time.

I just looked at Pc gaming benchmarks and 9,9x was the number I got. I decided to do it again with x1800xl to radeon 7850 and the PS4 Gpu is 6,75x faster.

(x1800xl) 1 * 2,5x (Geforce 8800 GTX) * 2,7 (Radeon 7850) = 6,75  This how I got it exactly.

It's not using an x1800xl chip either.
It's actually using a semi-custom hybrid GPU which is based upon the x1800xl, but also takes some cues from the 2900 series like Unified Pixel Shaders.

It probably sits around the level of a Radeon HD 2600XT in terms of overall capability, it has some advantages and some disadvantages, but certainly a few advantages over the Playstation 3's Graphics Processor.

Trumpstyle said:

About the graphics improvement, I think most next-gen games will look like BF2 at Ultra settings, some games will probably even look worse and those that beat it, it will just be hard to see the different. So if you playing BF2 on Xbox one X it will be like going from Medium settings to Ultra+ setting, a slightly more polished looking game.

Well. Once you go Ultra+4k+60fps... It's difficult to go back. Haha

But Metro has stepped things up massively in the PC space, that is the baseline I want for next-gen graphics... In short, simulation quality will likely receive a massive treatment next-gen thanks to an abundance of CPU resources becoming available.



--::{PC Gaming Master Race}::--