Machiavellian said:
Yes, you do not need to play something to not like it just like you do not need to know someone to dislike them. The thing is people throw out opinions as if they played the game or if its a person like they know the person. There are many games I thought looked like junk or did not look interesting when looking at the gameplay but changed my mind once I actually had a chance to play. At the end of the day, an opinion without first hand experience is pretty much only worthy to the person giving it. I would always take an opinion from someone who shares my interest in the type of games I play who has experience with a game then any particular critic or a person just throw off their opinion with no knowledge of the game outside of their knowledge of reviews. |
And that is a pretty valid position to make. Certainly if I had enjoyed the first couple games I would be more inclined to buy and test the 3rd one even with low grades. The discussion is more on the "the scores are unfair because I like the game" than scores define if anyone is allowed to like the game.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."