By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Intrinsic said:
Biggerboat1 said:

Yeah, now your going way over my head :)

What do you think of the overall proposition though, could MS feasibly produce a 1080 & 4K sku that wouldn't step on each other's toes in regards to development and significantly hamper dev's in making the most of the higher sku? If they were to make that one of the priorities in their planning?

You can probably save us a few dozen more pages of non-experts (I'm obviously including myself here) going back and forward!

I have probably answered this question like 4 times in this thread.

The answer is an emphatic YES.

As long as the CPU is the same, RAM isn't reduced by say more than 30% and the only real difference is the GPU then you literally can have the exact same game in every shape and form but it will run at a lower rez. This is no different from someone buying a GTX1080 GPU and someone else going with a 1060. 

If their target is t have a 1080p machine and a 4k machine.... you will not see a difference other than the rez if done right. Hell if done "too" right the 1080p machine may even be the better performing machine (well with regards to framerates)

I mean there will be a few ther differences eg, lower rez textures, lower LOD, dialed dwn assets or effects....etc. But thse are not things that impact hw a ame is designed.

Thanks - I did read your reply in regards to scalability but thought that was aimed at the principle of a lower sku overall (incl. CPU).

It's also possible that in 46 pages of comments I missed it :)

So it seems we're in agreement - appreciate the input - now it's just a case of waiting and seeing exactly what gets released!