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Nate4Drake said:
DonFerrari said:

You also forgot RAM, on size and bandwidth that are necessary to keep the feeding between both.

There is no reason for a system that have a GPU that is 4x stronger than the other to have all other components the same. If you want to have both balanced architetures, CPU, RAM size and bandwidth will accompany. So there is no reason to say a system that have a GPU 4x stronger isn't a system "overall about 4x as strong".

On the bottleneck. The ideal is that the whole system struggle at the same time, so there is no excess and no lacking in specific components. Theoretically that is what Sony done on PS4, so when they just doubled GPU with minimal improvement on CPU and RAM they couldn't really make full use of the GPU, with most of the power used to just have higher res or minimal performance gain. They couldn't increase RAM and CPU much because it also wouldn't help much (besides cost and limits on architecture and full compatibility).

Yep.  I didn't talk again about size and memory bandwidth 'cause I took it for granted, and already mentioned in the previous post.    Totally agreed.

X1X is a machine that plays at near 4k (or at least upscaled to it on screen) games designed for 720p intent on X1/X1S. About 4x GPU (and most all of the rest are smaller increments) but as a machine it is closer to 4x stronger than just a small percentage.

To think that X1 doesn't hold it back is silly, because if not for the need of compatibility the CPU could be much better for a little more bucks and the games on it could be plenty better as well.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."