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forevercloud3000 said:
Miyamotoo said:
OP is so wrong, ports/remasters/remakes will never be over, if PS5/XB2 really have BC support, that only means we will have less PS4/XB1 ports/remasters to PS5/XB2,
but despite that, there will be still ports/remasters/remakes in any case.

What if they are FULLY BC with all their previous console games? Then all previous remasters/remakes will be available to play on them already.

Without the excuse of it being the only way to play it on PS4, porting FFX would have just been kind of silly. It got a mild little graphical boost but there is only so much you can do with old games. Improved texture packs only look so good on out dated 3D models. Outside of remastering the games, there is no reason to port it again. And remaking something is a much more expensive endeavor than remastering it.....will they even be financially worth it? While I am sure Spyro is still some level of success, I imagine the fact it was built from the ground up where Crash was more of a direct remaster makes it considerably less profitable.

Video games do not have what the movie industry has that lends itself to remake cycles. Actor change outs are a big thing, there is a whole marketing dynamic around swapping the actors. No one will care about changing out voice actors on a game. Then there is just the way the game is rendered/modeled. It is based on the limits of our tech

Some of these games were created at 3D gaming's infancy, so the tech jump was substantial. Yet I am questioning with whatever power next gen or even the gen after could bring there is a quickly diminishing return on what you can really do to improve these older games. Tomb Raider can't get any more meaningful improvements graphically. I say meaningful in the sense of the type of graphical leap that makes someone do a double take and say "Is that that old game I played back then?! WOW!!!" Yes we can do 4K or whatev, but I don't think the uptake could be large for such an increase, not even 8k.  Not when the previous versions are available easily and consumers will say "Good Enough", and the improvements are as easy as a patch in. 

You don’t need a substantial graphical upgrade to release a game again. There are countless games last gen that were released again this gen with only a slight upgrade in graphics, the upgrade mostly came in resolution and frame rate. Why would we not see the same thing next gen? If Gearbox finally releases Borderlands 3 next gen, why are they not going to release 1, 2, and the Pre-Sequel again, with even higher resolution and some graphic improvements? Why would publishers not remake any number of popular PS2 or GCN or Xbox games? It’s cheaper, easier work with a more trustworthy payoff.

We got a Bioshock re-release, why not an actual remake? People are loving the RE2 remake. Wasn’t Ratchet and Clank a remake? These types of releases aren’t going anywhere.