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Only thing about JRPGs that is truely bad is usually voice acting and cutscene pacing. I've been put off buying or finished JRPGs because of how the pacing or editing on voice lines is just bad and has no flow.

Most of what you described are in western RPGs too. Just because you can see an enemy doesn't mean you won't have to fight them to gain levels. The grind is the grind, you just need to find your way to enjoy it. FFs in general have very little grind, the amount of fights you'd have during the journey were enough to level correctly usually.



Hmm, pie.