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Cerebralbore101 said:
So a single game becomes a timed exclusive to the EGS, and suddenly it's a full on Console-War-Like fight between Steam and Epic?

Devlopers will continue to leave Steam, because Steam takes a 30% cut. It's easier for publishers to open their own store, or just go to the Epic Store. By the end of the next console generation the PC will have nearly a dozen different stores, because nobody will want to pay Valve 30% just to do something that costs 4% of sales revenue. We already have U-Play, GoG, Origin, Epic, Steam, Bethesda's Launcher, WoW's launcher, Windows Store, etc.


Console fans shouldn't celebrate though. Consoles will probably be Digital-Only by the PS6/XB3 generation. Three out of four AAA games by then will be ridiculously content carved to the point where, your initial purchase will only have half the game. The other half will be sold in a confusing method of Season Passes, GaaS, "Digital Deluxe Editions", etc. Nintendo will likely be the only one still selling complete physical versions of their games at launch.

The Epic Store is horrible, because it has no offline mode. So the moment Epic pulls the servers for a game down, your game is gone forever. So it's nothing more than a glorified rental. Not to mention that they are owned by Tencent (a really shady corporation).



Did you even watch the videos?. It's not even about one game, it's about multiple games and multiple exclusivity deals made, as well as talks about their shady ToS and what they haven't been doing to actually compete properly against Steam.

There are still plenty of devs publishing their games on Steam, as well as GoG. I've still yet to see thousands more indie devs publisher their games on the likes of Battle.net, Origin, Uplay, Bethesda.net and Windows store, as well as Epic, but apart from that, they mostly publish to GoG and Steam.

If it was truly easy as you say,m every single publisher known to man would already have their own storefront by now, but alas they do not. Only a minute few have opened their own storefront, those being:

Bethesda

Blizzard

CDP

EA

Epic

Ubisoft

And Valve.

If no one, and I mean absolutely no one wants to pay the 30% by then, then consoles would naturally have to drop that 30% as well. Also, if everyone is for Epic, why not DIscord, who factually has the superior and lower cut, which is 90% to the dev. Why don't we parade them and champion them for allowing devs 90%?. Why don't all publishers aim for 90%, or even 95%?

I don't see why they have to celebrate anything. if anything, they have one system to play games on, PC has you a rig, and going by this trend, likely more than 10+ clients to install, different passwords to remember, different card acceptances to remember and purchase methods to also keep note of. If anything, out of all this, PC gaming is going back to a fractured and disorganized mess. PC has been digital only for some years now and they've all managed fine, so I don't see why consoles would be any different. IF we're all really cool beans with netflix, really cool beans with Epic and their shady ToS, then we should be fact be cool beans with just not owning jack shit from anything and any company, because we're already doing that with streaming and accepting nearly every ToS known to man, that allows any company the full rights to take what you paid for back from your own property/hands. We also haven't owned our games for years, merely the piece of plastic, not the code within, which is the part that really matters when it comes to even playing the game. 

The Epic store has a patched in offline mode though, as well as some support for regional pricing, but still far from what Steam allows for. Russians and Chinese gamers are still miffed at Epic ignoring them, and China is a massive market, that even Valve is currently crafting a version of Steam specifically for Chinese gamers, unlike Epic who isn't doing anything for them.

I do dislike Tencent though, can absolutely agree on that. No one should ever trust them as a company at all. 



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