It is a sad story indeed, such a waste. I only played the demo but was frustrated with loading screens already at that point. I think Anthem would have received much better reviews had they managed the loading better. But I suppose this is the trade off when using a common game engine like Frostbite. It is designed for certain size of maps, and this just is too much. Compare this to for example Horizon Zero Dawn which has background loading systems to keep the flow constantly on. A huge difference.