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thismeintiel said:
LudicrousSpeed said:

What a bizarre thing to gloat about, Sony locking cloud saves behind a paywall. That would be like someone pointing out XBL Gold was required for online play long before PS+ was required. 

Plus, you don’t need Gold to use the cloud saves on Xbone. You play a game on one console, log in on another and it automatically syncs whether you have Gold or not. On PS4 you not only need PS+ but you have to manually transfer saves to the cloud and manually retrieve them, unless they’ve changed how it works recently? That’s how it was last year when I transferred my Horizon save from my PS4 to my Pro.

Your wording implies Microsoft is forcing GamePass on gamers. How so? It’s just an optional service like PS Now. Microsoft also allows EA Access, which Sony does not. Microsoft isn’t afraid of competing services on their platform, if either company is “forcing” you to do anything it would be Sony, denying gamers any option outside of PS Now.

At least PS+ actually gave you many more features than just simply being able to play online.  I guess its a good thing Sony forced MS's hand on that one. Though, the point was that Sony was looking at this feature first, MS followed.  Sure, it is nice that they don't require Gold for a smaller amount of Cloud saves.

I don't know if they changed retrieving Cloud saves, as it's been awhile since I have needed to retrieve one.  However, I do know that they do automatically save to the Cloud.  When beginning a new game, it asks you if you wish to have them save automatically or not.

MS wanted to move to all digital much faster than the market wanted to or was ready to, hence the DRM BS from the beginning of the gen.  And Sony didn't want a competing service because it leads to what is happening in the tv/movie streaming market.  Instead of having a couple of streaming sites/apps, now we have every freaking premium channel and movie studio taking away their content and trying to come out with their own streaming sites/apps, all priced at $10-$15 a month. 

If Sony allowed it, it wouldn't have stopped at EA Access.  We'd have Ubisoft Access.  Activision Access.  Bethesda Access.  Rockstar Access.  THQNordic Access.  And so on and so on.  And I'm sure your answer will be let the market decide.  Well, they already did.  They chose Sony and the PS4.  Obviously, having the online market so divided and be so expensive was not appealing to them, or they would have jumped on the Xbox train.

PS+ started as a service focused solely on premium features. They NEEDED more features than XBL in order to make the service appealing. This gen with PS+ being required for online play, you’ve seen a steep drop in quality of PS+ titles. 

I’m not sure what hand you’re stating Sony forced. I’m glad Sony threw in games to PS+ because now all three platforms offer it. But those types of services existed on PC long before. Free media apps not requiring XBLG? Why only give Sony credit for this? Nintendo won the last gen and they had media and social apps requiring no subscription. You can point to a lot of stuff and say Company A did this and now Company B did this. I guarantee after the ease of complete BC Xbox has this gen, Sony will follow suit next gen. Again, not something started by Microsoft, but Sony dropped it two gens in a row now. Do you like having the option to download PS Now games? I guess you can thank GamePass for that. Etc etc.

What “smaller amount of cloud saves” are you referring to? Are Xbone save sizes generally smaller than PS4? That would certainly explain why Sony has to increase their size limit. Are you implying Xbone owners have less storage space? That’s not correct. Microsoft does it the smart way, you’re given storage space on a per game basis, so the bigger library you have, the larger storage space. And they can tweak the limit on a per game basis based on how big the games save files are. I remember reading that LBP3 and Driveclub saves combined, just those two games alone, added up to 800MB. Imagine being limited to 1GB in space total, and just two games took up 70-80% of that. In the XBL system you’d have a limit for each game.

Youre right about the whole Ubi Access stuff. I mean, I love using Ubisoft Access for free games and the Rockstar Access is pretty good too. Activision Access even gives you exclusive stuff in Destiny. Of course, I’m kidding with all of this, that whole “every publisher will start their own service!” doomsday bullshit was never anything more than weak excuse making to cover Sony’s butt. EA says Access is a success, and they added it to PC as well. And yet we haven’t seen anything from other publishers. File that prediction under the same file as your numerous “Microsoft is leaving the industry” hot takes.

You can cling to sales numbers if you want, they’re not at all relevant to anything we’ve discussed here. Imagine trying to scoreboard because your argument can’t stand on its own, lol.