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forevercloud3000 said:
Pemalite said:

For starters... There is this thing called "Virtualization", "Binary Translation", "Abstraction" and "Emulation" that allows for Microsofts current backwards compatibility efforts to be a drop in on next-gen hardware/other devices with minimal effort.

1. They will not be able to have Gamepass games running natively on PC or Switch, meaning Streaming is how that will work. So going forward, being able to natively download for non dedicated hardware is a moot point in this space.

Why not?

forevercloud3000 said:
Pemalite said:

Of course that's going to happen. Sony has a larger piece of the console market than Microsoft.

2.And why would we/should we expect anything of the current status quo to change? Having a head start will definitely help them cement a foot in this space. And Hardware numbers of PS4 only tell part of the story of subscribers. This is supposed to be on multiple devices remember. 

At the end of the day... Whoever has the most consoles out in the market... Are more likely to be able to entice more subscribers.
Other platforms like the PC, Switch and so on can assist in closing that gap... But likely if you are on Xbox... You will want Gamepass and if you are on Playstation you will want Playstation Now! And if you are on PC... You probably don't care all that much and will thus likely just gravitate towards Steam.



--::{PC Gaming Master Race}::--