zorg1000 said:
24 million Kinects sold in just over 2 years, reports in 2011 stating 2/3 of console sales were the Kinect bundle, it was aimed at a different audience than the existing 13-30 year old male demographic and Microsoft shifted their content and marketing from "hardcore" to "casual". You're the only person I can think of who doesn't agree that Kinect was a massive system seller and the primary driver of 360 sales from holiday 2010-2012. |
Not the only one, the S model was a much bigger factor than Kinect imo. Obviously, both were still factors in the high sales.
zorg1000 said:
There wasnt a price cut with the S model though and Minecract didnt come to 360 until May 2012 so that doesnt explain 2011 sales at all. Kinect craze had died down significantly by 2013/2014 but there is really no denying it was huge for the first 2 years. |
I already went over this with you.
http://gamrconnect.vgchartz.com/post.php?id=8951179
Specifically;
2009 250gb- US$399.99, C$399.99, £249.99, €329.99, A$599.00
S Model 250 gb- US$299.99, C$299.99, £199.99, €249.99,A$449.00, NZ$499.00"
If that's not a pricecut then I guess I don't know economics.