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John2290 said:
Not that I care about crackdown in the slightest but I'm really surprised by this thinking about it now post launch. They could easily have had at least a Second Son level game or better while bridging the gap between the 00's and this decade without slipping to far to into either, as to why they went fully with the 00's style is odd unless they just didn't have the skill or were mismanaged. I mean, they don't need to be creative here, it's all been done already and not just on the console competition but on Xbox and PC too with third party games, all they had to do was mix and match the best that fits with the Crackdown formula, as the puzzle pieces have already been set out for them yet they didn't and still developed it to no clear high standard. Perhaps they are scared of loosing core Xbox fans by evolving the xbox flavour or just don't know what their fans want from xbox going into future games... or lack the talent. Something keeps going wrong at MS studios even if it's not always a disaster and they need to fix that going into next gen and their new initiatives and ventures so they can fullfil the best of their potential, figure out what the he'll Sony and Nintendo actually do networking and nurturing studios and teams and recreate it, hopefully. There is no reason I can see that games going into development in or after 2015 or so can't be coming out of the oven this year or next in tip top perfect states.

Well, good thing the game isnt made by a Microsoft Studio, then. Though agreed, game looks feels like one of those early open worlds with not that much depth or detail, which was fine last gen, but below standards this gen. The 7/10 "Saints Row" type world just doesnt fly anymore.



Bet with Intrinsic:

The Switch will outsell 3DS (based on VGchartz numbers), according to me, while Intrinsic thinks the opposite will hold true. One month avatar control for the loser's avatar.