Mr Puggsly said:
I'm saying general consensus, the views of people that aren't necessarily Crackdown fans, were low expectations to begin with. However, if you just wanted more Crackdown, it delivers and those are the people that will enjoy it most. Long development periods isn't just a AAA thing. I mean just a few on the MS side that come to mind are Cuphead, Ashen and Below. I'm sure there are many examples... https://medium.com/the-last-night-devblog/why-do-independent-game-developers-take-so-long-to-make-games-661f98433411 I tried to avoid mixed messages, but I think you got mixed up by adding your own thoughts. |
While that's true, I think you can figure out how that's a completely different situation that doesnt apply here. Indies can take a long time since they are small teams with small funding and sometimes the developers have other full time jobs.
The above doesnt describe Crackdown 3 and it's not a high-quality AAA release so a 4-5 dev cycle is way too long. As a mediocre/average AA release it should have a 2-3 year cycle.
When the herd loses its way, the shepard must kill the bull that leads them astray.