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I think the graphics are fine for this game. You don't need 4K nonsense for a game to be good and fun. But at the same time I agree that it looks like a 360 game. 

Just going to post an excerpt from Jeff Gerstman's review. He's basically saying that the missions are all lifeless clones of one another. That and the game is only 6 hours long. 

It's probably the layout of the city. The island you're on does have some high buildings, but the orbs feel carelessly strewn about in some zones of the city, placed onto low rooftops that don't even pose a meaningful challenge. In other sections, the orbs seem weirdly scarce. But in the case of all this, the orbs just don't always feel like they've been placed in interesting spots. WIthout that--and, honestly, after all these years, it's hard to imagine simple orb collection as a standout feature at all--the rest of the game manages to feel very generic.

Sure, you jump higher as you level up, but other games have done the "open-world game but with powers" stuff really well in the years since Crackdown 2. This one really feels like it's going through the motions at every turn, with an utterly lifeless story and generic missions that feel like they were clone-stamped into the world for you to do over and over again. Every monorail station takeover mission feels identical. There are roughly two types of industrial/chemical missions. Two types of enforcer missions. And so on. It feels like you're just hopping around the world, never quite as quickly or as nimbly as you feel like you should be, performing the same six tasks over and over again. Eventually you unlock boss fights, but these aren't especially creative and don't stand out much. Most of them felt like they were missing a phase, like something else should have happened but then... nope. You win. Completing the campaign with almost all of the non-race missions completed took me somewhere around six or seven hours. You can go back in, you can take your leveled agent into a reset city, and you can play on multiple difficulties, but I'm not sure why anyone would want to do this stuff a second time. It's not bad, but nothing about it stands out (actually, having the game crash to desktop the first time I beat the final boss and having to replay that entire fight all over again stands out, but you know what I mean).