By using this site, you agree to our Privacy Policy and our Terms of Use. Close
DonFerrari said:

We know that doesn't matter how much RAM we give devs they will manage to fill it =p

But I can understand that for what is expected of the HW 16 is enough (as long as they either keep OS under 4, or just give it a dedicated pool, I also liked the idea of some nand memory for the OS as well, something cheap and fit).

Oh thats true... devs will no doubt find a way to use all that but yh, the consoles don't need that.

You can also rest easy on the dedicated pool for OS RAM. I am also sure its happening being that its already happening with the PS4pro. Sony added 1GB of DDR3 RAM in the PS4pro exclusive for the OS freeing up 1GB of GDDR5 RAM. Half of that goes to games allowing 5.5GB of RAM available to devs and half is reserved as OS VRAM allowing the OS be rendered in 4k. So all Cerny has t do is pretty much continue what he is already doing.