Pinkie_pie said: I played them all except 3. I started with 4 because of ps plus and absolutely fell in love with it. I bought 5, 0, kiwami, 6 and kiwami 2 day one and enjoyed them all. Kiwami is my least favorite with 5 being my favorite. Dead souls never happened. Havent played 3 because i couldnt find it anywhere and its not on psn. |
Be pleased that 3,4 have been remastered, 5 is going to be released very soon. So all will be in PSN very in probably 1-2 years.
V-r0cK said:
Dead Souls was actually pretty fun. The zombies and monsters were ok (it's no Resident Evil), had a few scare factor but didnt find it all that scary, controls were a bit off but still very manageable as Yakuza is more about beating up than shooting guns. The story was actually very entertaining, it was still a Yakuza story with zombies in the mix hehe Like if you enjoy the series and dont take this too seriously i think its a very fun game. That is good to hear. The Zombie Majima was funny as well. Yea its amazing Sega is able to release a game every few years at this day and age. Though I remember the there was this big drought (for me) in waiting for the Yakuza 2 on PS2 release and it felt like forever! Sega release Yakuza 2 in Japan 2006 just litterally a few months after the rest of the world got the first Yakuza game. And it took them 2 years in 2008 for Sega to finally localize Yakuza 2 outside of Japan. I wonder if they had doubts if the series wouldve done well or not outside of Japan which was why it took so long to localize but im not sure. Either way like when i played Yakuza i was blown away and was so excited that Sega was already ready to release the sequel in Japan soon after so I didnt think we'd have to wait that much longer, but we did lol Yes the localization takes more time than the development kkkk... and yes they were unsure of releasing because Yakuza 1 didn't make much sales and 3 totally bombed WW. With Zero and 6 being success they decided to make the Kiwamis and remasters. Reason why I said it is an under appreciated game. And its amazing how they can still keep the story exciting while still taking place in Kamurocho in all of their games. You'd think you'd get bored but nope, Sega knows how to keep it fresh. That is true, even more because the city evolves as well. |
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."