DonFerrari said:
Besides cost what reason would you put for no 32GB? Is it based on what you expect of CPU/GPU used not needing more than 24GB then it just being waste? Because if just cost, it can be sold for a loss if that would really make the system better like trading some of the envelope in other stuff to put more RAM. Also it could happen just like it did with PS4, that at this moment they have 16GB on the project, but in 2 years the price of RAM shifts considerably and they can double it without over expending. |
First off its that games don't even need that kinda RAM to run. Especially when the target next gen is 4K gaming.
Secondly its that a console doesn't need that much RAM. Especially when its OS can sit comfortably within 4GB.
Then you have to also consider the cost. The difference between having 16GB of GDDR6 and having 32GB is literally double. And 16GB will likely cost them around $70 - $100. They are not going to do that when it will even cost them less to throw in 4GB of LPDDR4 RAM in there for the OS than it would cost them to et another 4GB of GDDR6
And in all this we are just talking RAM. They are not spending $140 - $200 on RAM alone. That money would be better spent (if at all) n a better APU and better cooling. And the reason they have 16GB on the project now is not because its affordable now, its because they are hoping its affordable by 2020.