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Darashiva said:
I've only played Yakuza Zero so far, but I absolutely love the game, and I'm very much looking forward to getting into the rest of the series in the near future. One of my favourite open world games I've played. I love the way the world in the game is designed, being on the smallish side as far as open worlds go, but still feeling big because of how much interesting stuff there is to do.

I know it have the open world design, but it doesn't feel open world. It feels cozy. As much as I hate to traverse, since the city is small and there is thing to do everywhere I didn't got the bad feeling I get from regular open world. RDR2 for example I also didn't had issue because I done only main and side quests, not done a lot of smaller stuff. And on HZD, SM and GoW I absolutely didn't feel it as open world, they were just a world with a story and some side content that I didn't had to be running all around the map. They were made tight.

Good info on it, they already remastered 3 and 4 (besides Kiwami 1 and 2), remaster of 5 will launch soon in Japan. So in about 1-2 years we will have all numbered Yakuza available on PS4, and there is even the possibility of the spin-offs (have no idea if they are good or suck though).

m0ney said:

I played Yakuza 4 on the PS3 and it was shit.. not, it was ok.

Sorry for you, I haven't played it yet to know if it dropped the ball.

Colocho said:
I played Zero and loved it.. raved about to my friends. Jumped immediately into Kiwami...and got burned out. Quit midway. I will eventually jump back into it... just not right now. Unfortunately It just felt too much of the same and kinda got tired mid way thru it.

Yes the gameplay is similar and if you get lost on mini-games you can burn. But the story is so unique that I never got tired.

Hiku said:

DonFerrari said: 

Yakuza 1 (or Kiwami) got even more touching on the protection and devotion he gives the little Haruka 

DonFerrari said: 

As soons as I finished I ordered Zero, and soon will be able to give my impressions. So far seems a little slower and not expecting as much plot twists, but I heard good of it and the management of cabarets... plus a lot of the minigames 6 missed returned.

Zero does start off really slow. But it builds up to some really really good things that made it my favorite in the series.
Once you get to Majima's part it should start picking up.

I always recommend checking out this review of it. 


https://www.youtube.com/watch?v=Gxh9EVV6J1s

Darashiva said:
I've only played Yakuza Zero so far, but I absolutely love the game, and I'm very much looking forward to getting into the rest of the series in the near future. One of my favourite open world games I've played. I love the way the world in the game is designed, being on the smallish side as far as open worlds go, but still feeling big because of how much interesting stuff there is to do.

My favorite open worlds have all been these smaller but more personal ones. Even in Lightning Returns FF XIII they managed to create a very interesting memorable world I cared about because of that, unlike the two previous entries.

Colocho said:
I played Zero and loved it.. raved about to my friends. Jumped immediately into Kiwami...and got burned out. Quit midway. I will eventually jump back into it... just not right now. Unfortunately It just felt too much of the same and kinda got tired mid way thru it.

Yeah that's something I also experience with these games. The similarities can cause me to feel burned out and I take an extensive break before playing the next one. But I find that once the story gets going, I'm always motivated to push through.


Sometimes you need to give though love to your child, and that smack to the face wasn't out of malice, although I was surprised when it happened =p.

Majima was the crazyest and funniest part of Kiwami, I have encountered all of it and it was always epic and funny. I missed him on 6. So I'm sure I'll love some Majima on 0.

Small open world make it more enjoyable for me.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."