On the Graphics effects front it's actually pretty paired back compared to other AAA games of today, you can clearly see the limitations in geometric complexity which was an issue I pointed out a few years back. ..But it also has that clinically clean artistic design like Mirrors Edge, which means that visually the art really stands out... And should hold up over the longer term.
Sadly the pop-in really stood out for me.
I think it deserves a 70 anyway, but won't be surprised if it ends up significantly lower.
It's not a bad game per-say, but it could have been a bit more of a step up... Especially with the bold promises about it earlier in it's development cycle and it's several delays.
I never really considered Crackdown AAA. Not this gen or last gen. However, it actually looks better than I expected. Makes better use of UE4 than most games as well.
I just wanted another Crackdown and some good Gamepass content, I think they delivered. This game is as important to Xbox as Last Guardian was to PS4. Its notable content at best, it was never teh kill3r @pp.
The AAA game MS has for this year is Gears 5. Hopefully there isnt a delay.
Eh except Sony actually delivered on TLG unlike MS with C3. Big difference.
Regarding G5 at this stage they might as well just delay it and make it a cross gen launch title to try and push the next xbox. They need all the help they can get competing with the ps5.
SvennoJ said:
Mr Puggsly said:
But this is the poo I wanted, not another story driven game where I walk around for hours hearing dialogue.
Hence, I think there is room in the market for a game like Crackdown 3 even if the critics don't like it and I'll play other games the critics like as well.
Lol was just reading this and then saw your comment
We only wish the two in-game announcers had been as quiet, but unfortunately, particularly in the opening hours, they just will not shut up. This is despite the game’s premise being almost instantly understandable to anyone who’s ever played an open world game before, particularly one using the Ubisoft formula. But then the game’s storytelling tone is odd throughout. The premise and dialogue is straight out of a bad kid’s cartoon, except when it’s suddenly not and you can sense the voiceover actors wincing in embarrassment as they’re forced to pepper the script with wholly inappropriate f-bombs.
I was looking for how the multiplayer wrecking zone turned out, never mind.