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Mr Puggsly said:

But this is the poo I wanted, not another story driven game where I walk around for hours hearing dialogue.

Hence, I think there is room in the market for a game like Crackdown 3 even if the critics don't like it and I'll play other games the critics like as well.

Lol was just reading this and then saw your comment

We only wish the two in-game announcers had been as quiet, but unfortunately, particularly in the opening hours, they just will not shut up. This is despite the game’s premise being almost instantly understandable to anyone who’s ever played an open world game before, particularly one using the Ubisoft formula. But then the game’s storytelling tone is odd throughout. The premise and dialogue is straight out of a bad kid’s cartoon, except when it’s suddenly not and you can sense the voiceover actors wincing in embarrassment as they’re forced to pepper the script with wholly inappropriate f-bombs.

I was looking for how the multiplayer wrecking zone turned out, never mind.


For fun this is from 2015