Pemalite said:
Yeah. 16GB seems to be the general consensus. |
This is one f those areas where a console varies greatly from a PC. First off a consoles OS isn't anything like a PC OS. Secondly and more importantly the fragmented nature of general PC design means that there is a lot of redundancy. Just taking the GPU and CPU fr instance, their separate memory pools means there is a fair amount of data that sits in both pls of memory. Also the fact that both pls have different bandwidths.
A console with 16GB of RAM available for devs will do wonders.