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Trumpstyle said:
Nate4Drake said:
Leak from a member at Beyond3d; same happened when first specs of WiiU were leaked.

""PS5 dev kits in the wild and i've some good news for you
System will be revealed close to E3 2019 in Sony's Special event with some mind-blowing tech demos and a few megatons and a release date for Q1-Q2 2020! The Last of Us Part 2's motion matching in 4K 60fps is a joy to watch!
Specifications:
CPU: 8Core/16Threads at 3.2Ghz (boost) Zen2 (this is the biggest improvement we've ever seen CPU-wise, even bigger than PS2 to PS3)
GPU: Fully NAVI-Based GPU with some AMD's next generation arch features at 12.6tf to 14.2tf (GPU clock still undecided)
Memory: 24GB - 20GB GDDR6 at 880Gb/s - 4GB DDR4 reserved for OS
2tb HDD""

https://forum.beyond3d.com/threads/next-generation-hardware-speculation-with-a-technical-spin-2019.61027/page-34#post-2058510

Holy crap this is exactly the "option3" I put in the Poll...guys I really can't wait for an official announcement !

It's fake, you can't do 880GB/s of memory bandwidth (or you can but not in a cost-effective way). The TF number is also likely to high.

Not that I believe in ay of these rumors.... but you are wrong.

using 11 2GB GDDR6 20Gbs chips in a 352 bit bus gives you exactly 880GB/s of bandwidth. And if they really plan on attaching a 4GB pool of LPDDR4 ram for the OS then they will need some GDDR6 over head for the GPU t use reserved for the OS which means that of the 22GB available 2GB will be reserved for the OS making the OS have a total of 6GB of RAM.

Now question is that is such a convoluted approach more cost effective than just put 24GB f RAM and even using slower and cheaper 16GBs/18Gbs chips while still hitting around 760-800GB/s of bandwidth?

As for the TF number.... 14TF yes is too high but i expect around 12TF.