CGI-Quality said: I can't believe some of you think they'll just throw 1TB SSDs in these things, but then, some of you also expect 32GB consoles. :P Also, you can't call anything a 'bottleneck' without knowing the entirety of the technology that's going into the chassis. Regardless, Pem and I have done our best, so there's not really much else to argue. We'll just wait for the first specs to start being revealed later this year. |
Honestly, talking up 4TB 2.5 inch HDDs is just as ridiculous as talking up 1TB SSDs.
Right now on amazon the cheapest 4TB HDD there is $118.
The Cheapest 1TB SSD is $108.
So what I am saying stands. If you consider that OEM pricing will be significantly lower than retail pricing then it will cost them about the same or less in 2020 for a 1TB SSD as it would cost them for a 4TB HDD.
And with regards to the rest of the tech in the system its really not that complicated. Be it 16GB or 20GB of available RAM the issue remains... a 2.5 inch sata drive that will peak at around 150MB/s (and actually less in the real world) is just going to be to slow. Look at the load times now with 5GB systems then imagine how they will be with at least 3 times more RAM. They are going to have to do something about that or not we will be seeing games with like 4 minute plus loading screens.
Only two ways to do that. SSD or HDD + embedded nand flash cache. So basically which ever solution is cheaper and less complicated to implement.
As for RAM, again this is simple. As of 2017 the price of 1GB of GDDR5 was $23 and 1GB of GDDR6 was $26. Again not OEM pricing. The main takeaway here isn't the cost but how similar the prices are; basically GDDR6 ram will cost around 10-20% more than whatever GDDR5 would have cost. At this point its a matter of if they are going for 8 chips of GDDR6 (ala PS4) or 12 chips (XB1X) resulting in 16GB or 24GB respectively. When you lok at it that way it doesn't sound s crazy anymore does it? 32GB is and was always crazy though.