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The difference among 95, 96, 97 or 98% on Meta nowdays means nothing as we got the usual "troll/clickbait" reviews for any game; it depends how many troll reviews that specific game receives. It's enough a couple of clickbait crap reviews to lower the score, and these biased and unprofessional magazines always wait the last minute to see how much they should give the Game to lower the score; these people should be banned when this is obvious. Too easy to call their crap ""opinions"", when 95% of reviewers give the game a 9 or 9.5, or 10, and they give a 3/10 or a 4/10, with inconsistent and inconclusive motivations.

So we will ever see another 98% on Meta ? Does it really matter ? ↑ ↑ ↑

Furthermore, there are many other reviewers that might be slighty biased in the other way, giving perfect scores because they are somehow "loyal/biased" to that particular genre/developer. So how to come out from this? Some statistics remove 5-10% of scores from the Top reviews and 5-10% from the bottom for the calculation of the average. That's not my method, but it's like many other statistics on other subjects work, to be more reliable(score). Can it work on Metacritic ? I don't know, maybe this would sound "not diplomatic". My two cents.




”Every great dream begins with a dreamer. Always remember, you have within you the strength, the patience, and the passion to reach for the stars to change the world.”

Harriet Tubman.