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Mnementh said:
Wyrdness said:

Different stores have different features:

Such deals forcefully remove the element of choice so even if one store gives the publisher $2 more the consumer may still be getting the short end of the stick even with a discount.

Your table is wrong for pirated (for whatever reason that was included in the first place). Also it is missing direct purchase from developer, as this is an option on PC, you don't have to go through shop.

In detail: achievements should be shared online achievements, as internal achievements in the game obviously work for every way you get the game. I assume many pirate sites also have reviews and forums. Mods can as easily pirated as the core game. Library sorting is something that probably also many pirate sites offer. Account sharing is obviously a joke, as pirates just can download the game for each member of their group (family, friends, whatever). Linux-support is also a thing for pirates, either the games support Linux natively or they are emulated, Wine (which is basically Steam is using) is open-source. Same with universal controller support, the tools are freely available. This image is so obviously wrong.

Don't get me wrong, I don't wanna advertise piracy, but I have a thing against factual wrong statements. Also it sets me off, that all is so focused on integrated shop systems. This is so wrong, because PC is the platform where you actually could leave all Stores and directly get your games from the devs. This is a big advantage over consoles, but seemingly people are more than willing to ignore it.

You missed the point. 

We are comparing stores and their current features. Pirated games don't have a store. And all the features that "could" be done via mods for pirated games are not done for every pirated game. 



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