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Conina said:
Asriel said:
Some of these suggested ports don't make much sense or have been ruled out. 

I'm curious... which ports of Wii U games wouldn't make sense?

The WiiU is a dead platform with no further software sales, on Switch these titles can bring in additional revenue and profit.

As long as the revenue is higher than the porting costs, every port makes sense.

Most ports should also be quite easy, only some rare Wii U games with asynchronous gameplay (which need more than one display) would be a bit more complicated). But they would work with two (or more) Switches, so they could advertise Nintendo Online.

Nintendoland included in the Nintendo Online subscription would be the way to go.

If you read the rest of my post you'll see what I mean. I was also specifically talking about ports in the context of this year and the ways in which some of these titles wouldn't necessarily fit. We've had one Mario port this year; Mario Maker had a unique version for 3DS so I'd expect that Switch gets a unique version too; Pikmin 3 is more likely to get a sequel given Miyamoto's comments about a fourth game; Monolith Soft have already ruled out Xenoblade Chronicles X. 

Yes, porting Wii U games in general has been good business - but that doesn't mean every major Wii U title will get ported and it doesn't mean every Wii U title makes sense in any given moment of the release schedule.