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mjk45 said:

 

Chazore said:

 

It felt that way with the demo, but now after playing the full game, none of it feels adaptive. Each zombie takes more than 5 shots to go down, all headshots as well. 

The better method at this point seems to be capping their legs and slicing off limbs with the knife, but that becomes both boring, odd and tedious. 

One thing we haven't talked about is the crosshairs and the way it shrinks and then enlarges where if you fire while it's small you do extra damage but then it enlarges so you then have to wait for it to shrink again if you want max damage and that can be hard to do with a couple of zombies on your case.

I've also noticed that if you purchase the deluyxe edition, you get Chris/Jill/Wesker's guns, all of them roughly the same, but each of them doing things differently, like Chris's gun having faster crosshair, Kill's having a faster drawspeed, and Wesker's having less knockback when you fire a round. 



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