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mjk45 said:

 

d21lewis said:
I read somewhere that the game has an adaptive difficulty. Maybe that's why some zombies die in one shot and others die after damn near a dozen. The game is trying to make itself easier when you're low on ammo and harder when you're a walking tank.

I prefer the RE4 style where you would find different stuff depending on how your progress was going (more/better ammo, health, etc).

If it's adaptive it's not working well , when you get two zombies together and one dies in 2 or 3 shots and the other one takes forever , also I have had it happen when I've headshot a group of prone  zombies from point blank range so  they won't interfere when tackling  nearby lickers.

It felt that way with the demo, but now after playing the full game, none of it feels adaptive. Each zombie takes more than 5 shots to go down, all headshots as well. 

The better method at this point seems to be capping their legs and slicing off limbs with the knife, but that becomes both boring, odd and tedious. 



Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.