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The direction Final Fantasy should take is two fold:

1. Going back to it's roots with spin offs (Think games like Octopath Traveler, Bravely Default, or perhaps FF Tactics.)

2. Going back to fan favorite styles (FFX, FFVIII, FF XII).

I didn't hate FFXV but it was absolutely an unfinished and unpolished game, even without looking at all the dlc fragments. Even if the production problems hadn't cropped up, the core gameplay did not feel "Final Fantasy." It's like ever since XIII and it's sequels, Square has forgotten what made people love their FF games. They're trying and failing to mimic western games, many of which are generic enough as is.

And as others have already pointed out, there are examples of JRPGs with lesser budgets that have been successful (Persona, Xenoblade). The best Final Fantasy games were personal, semi-open worldish narratives that made you care about each of the party's characters, the worlds they fought to protect, and the adventures they had along the way. None of the newer FF games have managed this imo.