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The room with the turrets under each side of the boardwalk? Take out all the splicers in that room and the next, hack those turrets, go the next room and hack the rocket turret. Go back and wait until he's inbetween the 2 turrets, toss the canister, triggering the 2 turrets to attack him, then while he's taking them out, hit him with electric buck and draw him into the room with the rocket turret and take up position on the stairs near the circus of values. When he approaches the gatherer's garden use electric bolt to keep him still while the rocket turret does the dirty work. Even if he manages to take out the rocket turret he should be low enough to finish off with a couple electric buck or armor-piercing machine gun rounds.