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ArchangelMadzz said:
Peh said:

The extra is that I have to install and register to yet another store I don't want to use. The other Metro games are already on my Steam library so why split them? I mean, it should be releasing soon on Steam and now it's gone for a whole year. 

Also, the Epic Store lacks a whole lot of features that are already available on Steam. The list has been already posted in this thread.

But if the cut is so important to them, then charge 70$ on Steam and 60$ on Epic. I personally don't care. 

Oh no, installing and and making an account another store?! That's truly terrible. 

It may be just because I don't care about this game. But I have a steam account and not an Epic account. Look, I get it, it would it be annoying to do those 5 minutes of work to download and buy a game I wanted? But does that mean I'm gonna through a tantrum (not referring to you, just the internet in general) about it for a year and not play a game I actually want to play? You gotta be crazy. 

Screwing their customers by pulling their game two weeks before release over to another store and locking it there for a whole year, on a launcher that has bad security, lack of many featured like cloud saves, forums, reviews and plenty more is a rather bigger "Oh no".

It's not about caring about a game. It's more about giving a shit about your customers. All the people who preordered the physical version of the game were promised to get the Steam version, now it comes only with an Epic Store key. That's called backstabbing. 

Competition is a good thing, no one argues about that as long as the costumer takes the advantage of it. But in this case? No. Where is the advantage in all of this? Epic's aggressive tactics are only going against the customer. 



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