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CGI-Quality said:
flashfire926 said:
Good to see Epic attempting to break up Valve's monopoly.

Hopefully Steam lowers their cut, which is too high.

This is actually not the best way to go about that. It would have been different if this happened prior to taking pre-orders on the game. But, there is nothing good about doing this with less than 3 weeks to go prior to launch. It has received rightful backlash.

Never mind Epic's Store not being ready for primetime:

  • No Cloud saves
  • FPS counter
  • Offline Mode
  • Screenshots
  • Universal controller support

And those are just off the top of my head. 

Well yeah, I do admit that doing it merely 3 weeks prior, when many people have already pre-ordered is not the right way to go about this.

The reason I think these deals are being signed by Ubisoft/Deep Silver, is that it might be a huge loss for the short term (much less sales of course), but in the long term they could normalize the platform cut to 12% if Steam gives in. Which is a huge gambit of course, but the payoff would be big for PC developers across the board if it all works out. That 18% difference is quite a bit (which jumps to 23% if Unreal Engine is used).

Yeah, Epic store is lacking in a lot of features Steam has accumulated over time. I heard they did add a couple of the feature just some time ago (like regional pricing), but they are still way behind on that front (though hopefully they add stuff not too far into the future).

I guess in the end Epic is a developer oriented store while Steam is consumer oriented.



Bet with Intrinsic:

The Switch will outsell 3DS (based on VGchartz numbers), according to me, while Intrinsic thinks the opposite will hold true. One month avatar control for the loser's avatar.