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flashfire926 said:
Cerebralbore101 said:

I'd like to see homegrown studios, instead of acquired ones. Having a studio that used to be 3rd party bought out, means a game goes from being 3rd party to an exclusive which I don't really like the idea of. Having a new studio form, and make great games that happen to be exclusives is great. 

Edit: I mean if you're buying a studio to save it from going bankrupt, or you are funding a game that never would have released otherwise, then that's different. Nintendo funding Bayonetta 2 is fine, since it wouldn't have been made otherwise. 

I bought the original Gears of War back in 2006. I just didn't like it at all. The campaign was 10 hours long. The characters were one dimensional. The color palette was brown/grey. The multiplayer was just everybody jumping around with shotguns. 

I'd get an Xbox for Halo if they had more that I was interested in. I'm not a fan of Gears or Forza. I think racing games where you can't shoot the other guy, or ramp, or do something cool are lame. Games that just try to emulate real life, with no actual video-game aspects are boring to me. You'll never catch me playing some modern basketball game, but I'll happily play NBA Jam to this day. 

Gamepass and streaming services are actually kind of scary. They are trying to move from games as a one time product sold, to games as a service. And games as a service will cost people more in the long run. I like the idea of owning the games I am playing. 

The multiplats will be neat, but I'd rather they get revealed at all platform conferences that have them launching on their system. 

A new Fable would be nice. 

1) The Initiative is a brand new studio. Playground Games have never released anything for a non-xbox platform,, same with Undead Labs, so they werent really "taken away". Obsidian was likely on the brink of closure with ho horribly bad Pillars 2 did. Also this isnt big bad Microsoft stealing studios. The studio's decision should also be respected, they accepted to be bought out when they had no obligation to do so.

2) Forza Horizon is not even close to realistic. What do you mean by "cool stuff"? Horizon lets you pull off big jumps, if that's what you were wondering.

3) So you would rather watch different conferences for Warner, Activision, Square, BamCo, etc instead of having all the announcements in a single one? dofferent folks, different strokes, I guess

Ok yeah, then their acquisition of studios is fine. How badly did Pillars 2 do? If Obsidian was going to shut down, then its a good thing for MS to scoop them up. 

Let me be a little more clear on my dislike of Forza. Imagine a platformer where you just play as a normal human being. You have no special powers, no extra jump height, you can't do parkour. It's just a normal random guy off the street jumping from place to place. Does this sound fun? How about an FPS where there are no killstreaks, no weird guns that would never exist in real life, no flashbangs, etc. You just play as a normal guy again off the street. He has no special powers, there are no grenades. It's just a mundane game where you just shoot people or things with your pistol. Does that sound fun? 

Well, this is how I feel about racing games where there's no Blue Shell, no machineguns to fire at other cars, no flying cars, no futuristic cars, etc. What I'm trying to say is I don't like games that are a 1 to 1 recreation of real life and nothing more. Games like that are boring. 

Last edited by Cerebralbore101 - on 28 January 2019