AngryLittleAlchemist said:
Wait, what? So your first argument is that I should have known it was one of the hardest shrine bosses, then your example of this is a castle (you know ... the ending area of the game which is obviously going to be difficult), but then you say I'm whining for saying that the game should tell me how hard it is? I'm not even saying it should, I am LITERALLY EXPLAINING why I went in not knowing it was one of the most difficult shrines. You can't say something equivalent to "you're stupid why didn't you know it was hard?" and then call me a whiner for explaining why. How does that work? I'm convinced that you don't even know what's being talked about in this conversation. I didn't die to the boss in the shrine. I just left the shrine after trying for a long time. And my entire arsenal was gone. |
What, re-read my post.
I'm saying the game TOLD you by you learning. You went in and say Major or Modest. Then when you couldn't beat the guardian, you learned that you are not ready for whatever difficulty that was. That is the game freaking telling you. Learning by doing. One of this games biggest bonuses. there is like zero tutorial. Hell even then tutorial plateau is pretty barebones on teaching. You learn by doing. You learned that was a shrine out of your current league. Would you feel better if a pop up paused the game to tell you that this shrine is hard? Would that make you feel better?
And no, you did not leave without dying and weaponless. You would not be able to save while fighting, the door locks behind you once you enter the arena. So either you died and reloaded at the shrine entrance, an earlier save or you reloaded before you died, which again woudl be at those two points. You would have all the weapons you had when you entered the shrine. Don't lie. You can't leave the battle shrines ones you start the fight. The door locks behind you.