mZuzek said:
Um... no, not at all? |
Well, I think there are many good examples of how cut scenes are well done and actually make the game a better game. If I think on cut scenes I don't think on Unchartable 4 where you often can put away your joypad for a long time, take it back for a minute, only to put it away for a long time again. (Don't get me wrong, Unchartable 4 is a great game but it's obviously a very different game than Metroid). I just think that until the HD generation, cut scenes where kind of mehh (with some exceptions) and they would have made a disservice to the Metroid Prime Trilogy (well there are some cut scenes but they were clearly and consciously held to a minimum). But technology has moved on since, nowadays, cut scenes are made in in-game graphics usually which harmonize them much more with the rest of the game than if they are pumped up CGI. Certainly, we love and play Metroid first and foremost for its great gameplay and atmosphere (which includes graphics, sound and music). With well placed and dosed cut scenes it will just improve the atmosphere and the overall experience.