Nuvendil said:
My guess is fundamental design. Metroid Prime is a very particular kind of beast. The new dev might have struggled with it, making it too linear, too story driven, too action oriented, or too obtuse. All these things spring to mind. |
That’s my guess too. Once they analyzed, maybe it was easier to reboot than try to fix it.
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Prediction: No Zelda HD for Wii U, quietly moved to the succesor
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