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Blizzard and Deepmind tech have decided to show off the Deepmind AI going off against Team Liquid's TLO with a few games of Starcraft II:

What's interesting about this so far, is that the AI itself seems pretty decent at micro managing it's own units, while keeping it's economy up constantly, while also improving it's strategies each time it clashes with TLO. 

From the news reel:

When we last checked in with DeepMind, Oriol Vinyals stepped on to the BlizzCon 2018 stage to share the exciting progress their AI had made in StarCraft II. The AI, or agent, was able to perform basic macro focused strategies as well as defend against cheesy tactics like cannon rushes.


It’s only been a few months since BlizzCon but DeepMind is ready to share more information on their research. The StarCraft games have emerged as a "grand challenge" for the AI community as they're the perfect environment for benchmarking progress against problems such as planning, dealing with uncertainty and spatial reasoning.


Last edited by Chazore - on 24 January 2019