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The problem with Game Freak is that they think the players don't like challenge things like puzzles or non-linear maps. In their minds, if you find yourself in a little more hard situation you will throw your Pokémon cartridge away and gonna do something else. That's why they didn't remade the Battle Frontier em ORAS. They are making the games for two kinds of people: the kids of today that can't stand playing a game for too long, and the people who doesn't care about their in-game experiences and are there just to finish it as fast as possible so they can do what they really want: participate in pokémon battles (official tournment or not). They are also trying to be more cinematc, as they are putting more and more cutscenes in the game. And they are overexaggerating in the lore of the games. At first, the mega-evolution~two kind of universe thing presented in Delta Episode was promising but now they stuffed the games with the idea of warp holes, new universes... every game should now expand that concept making the new games feel more and more chained and enslaved to these ideas