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flashfire926 said:

The games that “lost a lot of money” didnt lose money, they just gained less money than the publishers expected to.

Gaas can be done right. Forza Horizon 4 is a gaas, but with no microtransactions and an option to play completely offline. Assassins Creed Odyssey does well with that model too, with monthly updates adding more options and content.

Show me proof of where these games made a profit.  I'll wait.

 

At least my claims actually have sales data and reports to back them up.  Even if they did gain very little, what they made pales in comparison to the games doing things right.  Either way, my point still stands.



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