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shikamaru317 said:
Rafie said:
Was this the reason why Amy Hennig left the studio? I meaning because of EA?

Yeah, pretty much. The Amy Hennig game at Visceral was originally supposed to be a linear singleplayer game set between A New Hope and Empire Strikes Back that played alot like Uncharted, including parkour elements that let you climb buildings to flank enemies during combat and such, with a team of characters which you can see below, a smuggler, a mercenary alien, a crime boss' daughter, a droid, a force sensitive alien, and don't remember who the other girl was. 

Supposedly, while it was in development, EA decided that a linear singleplayer game wouldn't be profitable, so they told Amy Hennig and her team to turn it into an open world game with microtransactions, to increase it's chance of profitability. Amy Hennig resisted, and Visceral was shut down by EA. The game was then moved to EA Vancouver with EA Motive assisting, with Jade Raymond (former Assassin's Creed producer) put in charge of reusing Visceral's assets to make the open world, microtransaction heavy Star Wars game that EA wanted. However, when Jade Raymond left EA late last year it was a pretty good indicator that the game was in trouble, and indeed, now it seems that it is cancelled. 

Wow. That sounded like an overly ambitious game. It sounded like it was gonna be fun. I can see why EA is hated the most out of all the gaming companies. They knew gamers would enjoy something like this, but have to line their pockets with dreadful business tactics like microtransactions. Foolishness indeed. EA handling the Star Wars license is starting to sound like a disaster.



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