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Chazore said:
mjk45 said:

That makes sense, my confusion came about from not so much  your questions  more their order .

What I found funny in Bungie's statement about the Chinese deal was them insisting it wouldn't affect the Bungie /Activision deal, what hasn't been talked about is Bungie's new game Matter and whether or not it's primary  aim is the Chinese market.

I'm glad you figured it out.

I find that as time goes on, the Chinese market will just become a more bigger and profitable venture for both the Western and Chinese market, even if that means our games, both high profile and low end up suffering. 

DonFerrari said:

Nope. I just sound as most of the really high production value and sales expectations weren't PC exclusives, and most were either not on PC, or coming leater to PC or in several cases exclusive to one console. And the acceptance of losing money on the game, long development time with freedom and no monetization have more place on platform exclusive because they use it to showcase the platform while other publishers want the money.

Or do you think it is pure random that most of the GOTY came from Sony, Nintendo, MS exclusives or consoles exclusives and not from big MP publishers like EA, Ubi, Acti?

They have gone to Sony. Sony wanted the IP, Insomniac wanted to keep for themselves, so they gone MS and got the deal they wanted. What is odd in it?

"nope, I just sounds as most of the really high production value and sales expectations weren't PC exclusives"?. Could I have that in English please?.

Most of them are in fact on PC or have come first and then come later though. You make it sound entirely like PC hasn't down anything within the past 15 years, like it gets everything dead last or doesn't contribute to the industry at large. It's like you ignore the recent years surveys of what platform devs most likely want to develop for. 

Using meta, which itself is based on a  group, who base for a subjective score, does not make something objective. It's like calling Edge magazine the Holy Bible of scores, and yet it's not, because it stems from a group who write for Edge, who aren't objective in their own right, because they base something from their own thoughts, their own bias, their own subjective thoughts. 

There are games on PC and consoles that have had long dev cycles, games on both that have tanked (Fallout 76 and BFV anyone?), and there are games on PC that have had dev freedom, with what they wish to do with what they have. all without having to toss in MT's into the mix as well. We've seen the AAA industry jamming MT's into their games, which they do not need to. The F2P market needs to because that's how that model thrives and survives. You don't just release an online server based game for free, and then expect to make zero money from it, that's not how it works, thus it needs either a pay and play model, a buy it once and play, or a F2P model.

Crysis didn't have MT's in their game, and yet they managed to show off what the platform could do. I don't see how that is somehow exclusively and only limited to a console. 

I think it's been designed in such a way, that PC hardly ever gets any spotlight, even for games that come from a Genre that's almost if not exclusive to PC (Like Frostpunk for example, from the devs of the acclaimed "this war of mine"). If you notice, the last time any sort of PC game that got a top vote was HL2, and that was years before the GOTY even changed. Now it's all about the big profiles and small lightning in a bottle games. Have you even noticed that middle of the road (AA) games aren't anywhere as abundant as they used to be so long ago?. 

Also, MS exclusives winning GOTY?, hardly in considerable number. 

Nothing is odd with it, but the fact that one party wanted to own someone else's idea (despite not having come up with it themselves)  vs someone who wanted them to flourish with said idea isn't odd, but more commendable. 

Not sure where do you make confusion between most GOTY contenders with metacritic. So I won't take the time to explain same thing 20 times when in the end doesn't matter the argument you'll always go to all games should release on PC.



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