John2290 said:
I'd be disappointed if PS5 proper wasn't aiming for 4k, 60fps at €400 from launch with exceptions at 4k, 30/45fps being the third party games. 4k is a given but I think with deep learning tech and a need for 120fps for VR, 60 fps should easily attained if they have invested correctly in the VR tech. So lets hope the ps5 is a VR machine. |
I like and have VR, but not sure the 3M sales will make they give extra attention to VR on PS5 HW. certainly the better CPU we expect may give "indie level" and VR cartoonish graphics 120fps on good graphic output. And considering one side pretty cartoon versus other side ugly realistic (due to basically 4x more processing) I would take the first, but I believe we will have pristine and better than PS360 level of graphic on 120 fps VR games next gen for PS5.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







