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lestatdark said:
HoloDust said:
I've been playing Two Worlds II for last two weeks or so. Back in days I've started it, and for whatever distraction never got too far.
So far decent game, with what's probably the best spell crafting (yes, crafting) system of any game I've ever played.

I got both Two Worlds (Two Worlds Epic Edition & Two Worlds II HD) on sale this winter and will give them a go eventually. How's the spell crafting different in these games? 

Every spell that is crafted consists of at least two cards - one is carrier and the other is effect. Depending on your skills, there is certain amount of slots spell can have. Then there's modifiers on top of that

Effects are (by type of magic):

- Air: Air, Life and Lightning
- Earth: Stone, Earth and Undead
- Fire: Fire, Power and Force
- Water: Water, Ice and Psyche
- Necro: Poison, Corpse and Decay

Carriers : Altar, Area Effect, Enchant, Missile, Summon, Trap

Modifiers: Damage, Homing, Protection, Ricochet, Spray, Time

So for example basic Heal would be Life + Enchant.
What's great about this system is you can combine several things and make some really powerful and unexpected combinations.