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twintail said:
Azzanation said:

If your console supports BC than you will shoot yourself in the foot with selling the remasters. Because like Steam and Xbox, gamers would expect quility of life improvements for free. Remasters only really work if the system isnt BC. Why do you think TLOU RM sold so well on PS4? (Besides the forced bundling) because there was no other way in playing it. 

In this case, Sony have major competitors offering free upgrades to games much like the X and Pro versions. If you start trying to milk games by re selling them while the games work on the platform, this will create noise from angry consumers wanting these improvements for free, much like how every one else is doing it.

So it will be a problem for Sony but it isn't/ won't be a problem for MS? The X1 already supports enhancements of XB and 360 games while also supporting the supply of remasters that get released. Some of these games, from what I understand, do overlap. So it works there, it will work on PS5.

If anything this will only enhance what remasters should offer: not just basic updates that the console itself can provide. One such example would be the inclusion of VR into games, which is something BC is never going to accomplish by itself. So the nature of remasters will change.

Let us not forget that TloU, while a critical darling on PS3 was also released just prior to the PS4 launch. At this point the PS3 was hardly even relevant as a console. The immediate success of the PS4, especially in terms of creating a desire from consumers, resulted in many non-PS3 owners buying a PS4. Shuhei himself even stated that data they collected showed new users into the PS ecosystem. You make it sound as if all PS3 owners of the game rebought it on PS4 when really the game was catering to a new and expanded audience.

Still, I am waiting to know which other remasters made Sony so much money that sticking to remasters is clearly the better thing for Sony? They barely even pump out remasters this gen, and have come to a halt on their PS2 classics remasters, and Patapon 2 is MIA right now. Clearly Sony don't care as much about the remaster game as you make them out to do so. it is not really big business and only few select titles are really seeing major gains from being remastered. 

So, if MS has no problem running a BC programme that also allows games to be enhanced, while also not denying remasters being release on their current platform, then why would this be a problem for Sony? Nothing even remotely suggests that there would be any mass worry over this. 

I already gave you several examples so you don't need to ask them from another person.

Uncharted collection, GoW3, TLOU, Heavy Rain + B2S from top of mind

if you want more

https://en.wikipedia.org/wiki/High-definition_remasters_for_PlayStation_consoles



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."