Pemalite said:
...Speak for yourself!
It is certainly a pipedream. Price is the issue.
Since when do Hard drives process single precision floating point?
Have you tried 120fps? The improvement over 30fps is certainly game changing. If you play any competitive shooter, you want 120fps on a 120hz display, you will have an advantage.
Navi may end up being a replacement for Polaris rather than Vega... And will likely bring Vega 64-levels of performance and price points down to 150w TDP's where Polaris sits now... Which is what next-gen consoles are likely to adopt. (As they use mid-range hardware, not high-end for the GPU's.) |
Last shooter I played "for real" was CS 1.6, all other FPS I either don't do MP or just play the minimum (if it is low) for my platinum in series I like.
So really even 60fps is pointless for me outside of Gran Turismo and fighting games. I can understand it being desirable by a small group of PC gamer, but considering console gaming have always put more of the budget on graphics and aiming 30 fps (outside of e-sport games and the like) I don't think anyone will really aim 120fps next-gen. Perhaps we may start to care about 60fps in more genres (I doubt) but before we do it, 120fps is outside of question.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







