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Pemalite said:
Kerotan said:

We're reaching a point where graphically we are satisfied so gens should become longer. I could honestly keep playing games of the level of this gen for another 5 years. 

...Speak for yourself!

Cobretti2 said:

Game Cards is what I would like to see,  words I commented on this News article here:

http://www.vgchartz.com/article/435175/cradle-games-director-ps5-and-next-xbox-wont-be-discless-might-use-cartridges/

It is a pipe dream but look at the benefits. Games will be 50GB-300GB in size with some of the bloody patches they release.

It is certainly a pipedream. Price is the issue.
ROM/NAND doesn't exactly grow on Tree's...

Otter said:

-2TFLOP HDD

Since when do Hard drives process single precision floating point?

DonFerrari said:

I don't even care to locked 30fps, much less 60fps. Don't even bother with 120fps, totally not worth... would be better keep 30fps and 4x the IQ and effects, but don't think they would be able to justify Pro on it.

Have you tried 120fps? The improvement over 30fps is certainly game changing.

If you play any competitive shooter, you want 120fps on a 120hz display, you will have an advantage.

Bofferbrauer2 said:
I'd say it all depends on how strong the 7nm process and Navi are.

If the gap between Navi and Vega at same power consumption isn't very big, then I fear a mid-gen upgrade will be necessary as the next gen would then be only barely over Pro/X visually, thus potentially not giving much incentive for those who have a mid-gen upgrade console to buy another console just yet. It would need a bigger upgrade to get enough of a gap for that, and that one might only be commercially possible (meaning cheap and lessened consumption enough to become viable for a console) later down the road.

In other words, we'll have to wait until we get some specs about the next gen and then we can assume if or if not.

Navi may end up being a replacement for Polaris rather than Vega... And will likely bring Vega 64-levels of performance and price points down to 150w TDP's where Polaris sits now... Which is what next-gen consoles are likely to adopt. (As they use mid-range hardware, not high-end for the GPU's.)

Besides. Navi is just an iterative update to Graphics Core Next, don't expect anything truly "next gen" until AMD releases it's next-gen architecture.

Last shooter I played "for real" was CS 1.6, all other FPS I either don't do MP or just play the minimum (if it is low) for my platinum in series I like.

So really even 60fps is pointless for me outside of Gran Turismo and fighting games. I can understand it being desirable by a small group of PC gamer, but considering console gaming have always put more of the budget on graphics and aiming 30 fps (outside of e-sport games and the like) I don't think anyone will really aim 120fps next-gen. Perhaps we may start to care about 60fps in more genres (I doubt) but before we do it, 120fps is outside of question.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."