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0D0 said:
One thing that I would love to see next gen is getting rid of loading times for good

Basically impossible considering the size of the games, and speed of memory and whatnot.

The best one can hope for is that the initial load doesn't take forever and that after that devs use good techs to not show loading to you. Like TLOU that after a lengthy initial load as long as you didn't jump cutscenes you wouldn't see any load, or the difference on the GTs (I think I saw the difference between 5/6 to S) where at first all retry of a course would take a lot to load (like fighting games grrrrrrrr) but on GTS the retry is very fast.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."