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Jumpin said:

Part of the poor sales of N64 games can be owed to their obscenely high prices.

Part of the reason PS2 generation games sold in abnormally high volumes was because they were dirt cheap to manufacture and certain third parties (EA, Activision, and their like) routinely over-shipped, and that gen was the heyday for when games sold in bins like these:

 

It was also, perhaps, the first generation where people began buying lots of games and not playing as much as half of them (or was that just me? I know I can't be the only idiot that did that!).

I can say that due to piracy PS2 was when I bought or download most games that I didn't finished, if I liked the cover I bought it. PS1 even with piracy I had less means of buying. PS3 and PS4 I have a much better completion rate.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."