Otter said:
How exactly? Again I stressed a fair case study. PS3 cutting BC was met with a massive price cut of $100. How are you to determine the impact on sales? Neither PS4 or Xbox One launched with BC and when Xbox One got segmented support we were already 3 years into the generation where it was obviously not going to make a huge dent. Going back to scenario ahead, the year is 2020 PS5 and Xbox Next just launched, one plays the last 7 years of games that you own and can be up for cheap, the other does not. You honestly think thats a scenario that Sony/Microsoft doesn't care to avoid? And fundamentally you've missed the point I stressed which is that whenever BC has made sense, it has been implemented. Only vastly different architecture, costly hardware based solutions or conflict is storage medium has made the big 3 cut BC. I don't see any of the above being an issue with PS4 > PS5 transitions. And on your statement "BC is a luxury", I don't think anyone is suggesting otherwise, it's still a no brainer. |
Because not only sales spiked greatly but also public opinion backlash was minimal.
PS3 was very much 3 years into the gen when it's sales accelerated.
Exclusives and new games are much more relevant than BC. So if Sony keeps the high quality exclusives and MS doesn't overtake it then natural momentum will have PS5 ahead of X2. Also if X2 have BC and PS5 don't even if some gamers put their dislike and no publisher openly talks about it they will prefer to resell the games than people just replaying what was already sold, so even 3rd party support is likely to be greater on the one that doesn't put BC but incentive remaster/remake/collections.
And I'm not even talking about any big dent. We didn't had any noticeable effect with BC on X1 even when it was accompanied with good price cuts as well.
Remaster wasn't a think going strong on PS1/PS2, game development landscape was totally different.
If you agree it is a luxury you are agreeing it isn't necessary then it doesn't really adds to the bottomline.
It is a no-brainer because you and others here wants BC (I don't mind either way, plus I keep my consoles and would only play last gen games if they were improved).
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."