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Lafiel said:
JRPGfan said:

Steam tried that and failed because of it.
People dont want that, if they did they d get a real pc themselves instead.

People want consoles because they are consoles, and not just pc's that look like a console.
Its the ease of use ect that draws people into console ecosystem.

Steam failed because the "machines" were too expensive, had dozens of different specs and many of the available builds just made no sense. If there is only 1, well rounded configuration that realiably does 4k60 or close (VRR could make 40+fps "smooth" in the near future) and is not much more expensive than the "real" consoles, then I think the concept can work.

Not much more expensive? This thing will probably be as powerful as next gen systems, maybe a little less, but will easily cost $150-$200 more than them. Why? Because they can't negotiate the same kind of deals Sony/MS can. They'll probably have to pay close to MSRP for the parts because of the low volume of orders and the low chance of success. Every part of the process has to be handled by 3rd parties, including  R&D  and distribution, which will further add to the price.

Not even Valve could get Steam Machines out at a reasonable price. A cheaper one my friend picked up, which on paper wasn't that much powerful than the Pro, was over $600 bucks.  It just isn't happening.